Tsareena is a Grass-type Pokemon (Pokedex #763) available in Pokemon Champions. It has a Base Stat Total of 510, with its highest stat being Attack at 120. Its possible abilities are Leaf Guard, Queenly Majesty, Sweet Veil. This page shows Tsareena's base stats, type matchups, top community moves, abilities, natures, items, builds, and full learnable moves list for Pokemon Champions.
Related reading: team building · type matchups · EVs & natures
Most-used Pokémon on Champions Hub whose typing hits Tsareena super-effectively (Fire, Flying, Bug, Ice, Poison).
Usage rates across 5 public team slots
Acrobatics Power doubles if the user has no held item. | Flying | Phy | 55 | 100% | 15 | 0 |
Acupressure Raises a random stat of the user or an ally by 2. | Normal | Sta | — | — | 30 | 0 |
Aromatic Mist Raises an ally's Sp. Def by 1. | Fairy | Sta | — | — | 20 | 0 |
Bounce Bounces turn 1. Hits turn 2. 30% paralyze. | Flying | Phy | 85 | 85% | 5 | 0 |
Bullet Seed Hits 2-5 times in one turn. | Grass | Phy | 25 | 100% | 30 | 0 |
Charm Lowers the target's Attack by 2. | Fairy | Sta | — | 100% | 20 | 0 |
Dazzling Gleam No additional effect. Hits adjacent foes. | Fairy | Spc | 80 | 100% | 10 | 0 |
Draining Kiss User recovers 75% of the damage dealt. | Fairy | Spc | 50 | 100% | 10 | 0 |
Endeavor Lowers the target's HP to the user's HP. | Normal | Phy | — | 100% | 5 | 0 |
Endure User survives attacks this turn with at least 1 HP. | Normal | Sta | — | — | 10 | +4 |
Energy Ball 10% chance to lower the target's Sp. Def by 1. | Grass | Spc | 90 | 100% | 10 | 0 |
Facade Power doubles if user is burn/poison/paralyzed. | Normal | Phy | 70 | 100% | 20 | 0 |
Flail More power the less HP the user has left. | Normal | Phy | — | 100% | 15 | 0 |
Fling Flings the user's item at the target. Power varies. | Dark | Phy | — | 100% | 10 | 0 |
Giga Drain User recovers 50% of the damage dealt. | Grass | Spc | 75 | 100% | 10 | 0 |
Giga Impact User cannot move next turn. | Normal | Phy | 150 | 90% | 5 | 0 |
Grass Knot More power the heavier the target. | Grass | Spc | — | 100% | 20 | 0 |
Grassy Glide User on Grassy Terrain: +1 priority. | Grass | Phy | 55 | 100% | 20 | 0 |
Grassy Terrain 5 turns. Grounded: +Grass power, +1/16 max HP. | Grass | Sta | — | — | 10 | 0 |
Helping Hand One adjacent ally's move power is 1.5x this turn. | Normal | Sta | — | — | 20 | +5 |
High Jump Kick User is hurt by 50% of its max HP if it misses. | Fighting | Phy | 130 | 90% | 10 | 0 |
Hyper Beam User cannot move next turn. | Normal | Spc | 150 | 90% | 5 | 0 |
Knock Off 1.5x damage if foe holds an item. Removes item. | Dark | Phy | 65 | 100% | 20 | 0 |
Leaf Storm Lowers the user's Sp. Atk by 2. | Grass | Spc | 130 | 90% | 5 | 0 |
Light Screen For 5 turns, special damage to allies is halved. | Psychic | Sta | — | — | 30 | 0 |
Low Kick More power the heavier the target. | Fighting | Phy | — | 100% | 20 | 0 |
Low Sweep 100% chance to lower the target's Speed by 1. | Fighting | Phy | 65 | 100% | 20 | 0 |
Mega Kick No additional effect. | Normal | Phy | 120 | 75% | 5 | 0 |
Payback Power doubles if the user moves after the target. | Dark | Phy | 50 | 100% | 10 | 0 |
Petal Blizzard No additional effect. Hits adjacent Pokemon. | Grass | Phy | 90 | 100% | 15 | 0 |
Play Rough 10% chance to lower the target's Attack by 1. | Fairy | Phy | 90 | 90% | 10 | 0 |
Power Whip No additional effect. | Grass | Phy | 120 | 85% | 10 | 0 |
Protect Prevents moves from affecting the user this turn. | Normal | Sta | — | — | 5 | +4 |
Rapid Spin Free user from hazards/bind/Leech Seed; +1 Spe. | Normal | Phy | 50 | 100% | 40 | 0 |
Reflect For 5 turns, physical damage to allies is halved. | Psychic | Sta | — | — | 20 | 0 |
Rest User sleeps 2 turns and restores HP and status. | Psychic | Sta | — | — | 5 | 0 |
Round Power doubles if others used Round this turn. | Normal | Spc | 60 | 100% | 15 | 0 |
Seed Bomb No additional effect. | Grass | Phy | 80 | 100% | 15 | 0 |
Sleep Talk User must be asleep. Uses another known move. | Normal | Sta | — | — | 10 | 0 |
Snore User must be asleep. 30% chance to flinch target. | Normal | Spc | 50 | 100% | 15 | 0 |
Solar Beam Charges turn 1. Hits turn 2. No charge in sunlight. | Grass | Spc | 120 | 100% | 10 | 0 |
Solar Blade Charges turn 1. Hits turn 2. No charge in sunlight. | Grass | Phy | 125 | 100% | 10 | 0 |
Substitute User takes 1/4 its max HP to put in a substitute. | Normal | Sta | — | — | 10 | 0 |
Sunny Day For 5 turns, intense sunlight powers Fire moves. | Fire | Sta | — | — | 5 | 0 |
Swagger Raises the target's Attack by 2 and confuses it. | Normal | Sta | — | 85% | 15 | 0 |
Sweet Scent Lowers the foe(s) evasiveness by 2. | Normal | Sta | — | 100% | 20 | 0 |
Synthesis Heals the user by a weather-dependent amount. | Grass | Sta | — | — | 5 | 0 |
Taunt Target can't use status moves its next 3 turns. | Dark | Sta | — | 100% | 20 | 0 |
Teeter Dance Confuses adjacent Pokemon. | Normal | Sta | — | 100% | 20 | 0 |
Trailblaze 100% chance to raise the user's Speed by 1. | Grass | Phy | 50 | 100% | 20 | 0 |
Triple Axel Hits 3 times. Each hit can miss, but power rises. | Ice | Phy | 20 | 90% | 10 | 0 |
Trop Kick 100% chance to lower the target's Attack by 1. | Grass | Phy | 85 | 100% | 15 | 0 |
U-turn User switches out after damaging the target. | Bug | Phy | 70 | 100% | 20 | 0 |
Zen Headbutt 20% chance to make the target flinch. | Psychic | Phy | 80 | 90% | 15 | 0 |