Toxapex is a Poison/Water-type Pokemon (Pokedex #748) available in Pokemon Champions. It has a Base Stat Total of 495, with its highest stat being Defense at 152. Its possible abilities are Regenerator, Limber, Merciless. This page shows Toxapex's base stats, type matchups, top community moves, abilities, natures, items, builds, and full learnable moves list for Pokemon Champions.
Related reading: team building · type matchups · EVs & natures
Most-used Pokémon on Champions Hub whose typing hits Toxapex super-effectively (Ground, Psychic, Electric).
Usage rates across 4 public team slots
Acid Spray 100% chance to lower the target's Sp. Def by 2. | Poison | Spc | 40 | 100% | 20 | 0 |
Baneful Bunker Protects from moves. Contact: poison. | Poison | Sta | — | — | 5 | +4 |
Bite 30% chance to make the target flinch. | Dark | Phy | 60 | 100% | 25 | 0 |
Blizzard 10% chance to freeze foe(s). Can't miss in Snow. | Ice | Spc | 110 | 70% | 5 | 0 |
Body Slam 30% chance to paralyze the target. | Normal | Phy | 85 | 100% | 15 | 0 |
Chilling Water 100% chance to lower the target's Attack by 1. | Water | Spc | 50 | 100% | 20 | 0 |
Cross Poison High critical hit ratio. 10% chance to poison. | Poison | Phy | 70 | 100% | 20 | 0 |
Endure User survives attacks this turn with at least 1 HP. | Normal | Sta | — | — | 10 | +4 |
Facade Power doubles if user is burn/poison/paralyzed. | Normal | Phy | 70 | 100% | 20 | 0 |
Giga Impact User cannot move next turn. | Normal | Phy | 150 | 90% | 5 | 0 |
Gunk Shot 30% chance to poison the target. | Poison | Phy | 120 | 80% | 5 | 0 |
Haze Eliminates all stat changes. | Ice | Sta | — | — | 30 | 0 |
Hex Power doubles if the target has a status ailment. | Ghost | Spc | 65 | 100% | 10 | 0 |
Hydro Pump No additional effect. | Water | Spc | 110 | 80% | 5 | 0 |
Hyper Beam User cannot move next turn. | Normal | Spc | 150 | 90% | 5 | 0 |
Ice Beam 10% chance to freeze the target. | Ice | Spc | 90 | 100% | 10 | 0 |
Ice Spinner Ends the effects of terrain. | Ice | Phy | 80 | 100% | 15 | 0 |
Icy Wind 100% chance to lower the foe(s) Speed by 1. | Ice | Spc | 55 | 95% | 15 | 0 |
Infestation Traps and damages the target for 4-5 turns. | Bug | Spc | 20 | 100% | 20 | 0 |
Iron Defense Raises the user's Defense by 2. | Steel | Sta | — | — | 15 | 0 |
Light Screen For 5 turns, special damage to allies is halved. | Psychic | Sta | — | — | 30 | 0 |
Liquidation 20% chance to lower the target's Defense by 1. | Water | Phy | 85 | 100% | 10 | 0 |
Lunge 100% chance to lower the target's Attack by 1. | Bug | Phy | 80 | 100% | 15 | 0 |
Mud Shot 100% chance to lower the target's Speed by 1. | Ground | Spc | 55 | 95% | 15 | 0 |
Muddy Water 30% chance to lower the foe(s) accuracy by 1. | Water | Spc | 90 | 85% | 10 | 0 |
Pain Split Shares HP of user and target equally. | Normal | Sta | — | — | 20 | 0 |
Payback Power doubles if the user moves after the target. | Dark | Phy | 50 | 100% | 10 | 0 |
Pin Missile Hits 2-5 times in one turn. | Bug | Phy | 25 | 95% | 20 | 0 |
Poison Jab 30% chance to poison the target. | Poison | Phy | 80 | 100% | 20 | 0 |
Pounce 100% chance to lower the target's Speed by 1. | Bug | Phy | 50 | 100% | 20 | 0 |
Protect Prevents moves from affecting the user this turn. | Normal | Sta | — | — | 5 | +4 |
Rain Dance For 5 turns, heavy rain powers Water moves. | Water | Sta | — | — | 5 | 0 |
Recover Heals the user by 50% of its max HP. | Normal | Sta | — | — | 5 | 0 |
Rest User sleeps 2 turns and restores HP and status. | Psychic | Sta | — | — | 5 | 0 |
Round Power doubles if others used Round this turn. | Normal | Spc | 60 | 100% | 15 | 0 |
Scary Face Lowers the target's Speed by 2. | Normal | Sta | — | 100% | 10 | 0 |
Sleep Talk User must be asleep. Uses another known move. | Normal | Sta | — | — | 10 | 0 |
Sludge Bomb 30% chance to poison the target. | Poison | Spc | 90 | 100% | 10 | 0 |
Sludge Wave 10% chance to poison adjacent Pokemon. | Poison | Spc | 95 | 100% | 10 | 0 |
Smack Down Removes the target's Ground immunity. | Rock | Phy | 50 | 100% | 15 | 0 |
Snore User must be asleep. 30% chance to flinch target. | Normal | Spc | 50 | 100% | 15 | 0 |
Spit Up More power with more uses of Stockpile. | Normal | Spc | — | 100% | 10 | 0 |
Stockpile Raises user's Defense, Sp. Def by 1. Max 3 uses. | Normal | Sta | — | — | 20 | 0 |
Substitute User takes 1/4 its max HP to put in a substitute. | Normal | Sta | — | — | 10 | 0 |
Surf Hits adjacent Pokemon. Double damage on Dive. | Water | Spc | 90 | 100% | 15 | 0 |
Swallow Heals the user based on uses of Stockpile. | Normal | Sta | — | — | 10 | 0 |
Toxic Badly poisons the target. Poison types can't miss. | Poison | Sta | — | 90% | 10 | 0 |
Toxic Spikes Poisons grounded foes on switch-in. Max 2 layers. | Poison | Sta | — | — | 20 | 0 |
Venoshock Power doubles if the target is poisoned. | Poison | Spc | 65 | 100% | 10 | 0 |
Water Pulse 20% chance to confuse the target. | Water | Spc | 60 | 100% | 20 | 0 |
Wide Guard Protects allies from multi-target moves this turn. | Rock | Sta | — | — | 10 | +3 |