Torterra is a Grass/Ground-type Pokemon (Pokedex #389) available in Pokemon Champions. It has a Base Stat Total of 525, with its highest stat being Attack at 109. Its possible abilities are Overgrow, Shell Armor. This page shows Torterra's base stats, type matchups, top community moves, abilities, natures, items, builds, and full learnable moves list for Pokemon Champions.
Related reading: team building ยท type matchups ยท EVs & natures
Most-used Pokรฉmon on Champions Hub whose typing hits Torterra super-effectively (Ice, Fire, Flying, Bug).
Amnesia Raises the user's Sp. Def by 2. | Psychic | Sta | โ | โ | 20 | 0 |
Attract A target of the opposite gender gets infatuated. | Normal | Sta | โ | 100% | 15 | 0 |
Bite 30% chance to make the target flinch. | Dark | Phy | 60 | 100% | 25 | 0 |
Body Press Uses user's Def stat as Atk in damage calculation. | Fighting | Phy | 80 | 100% | 10 | 0 |
Body Slam 30% chance to paralyze the target. | Normal | Phy | 85 | 100% | 15 | 0 |
Bulldoze 100% chance lower adjacent Pkmn Speed by 1. | Ground | Phy | 60 | 100% | 20 | 0 |
Bullet Seed Hits 2-5 times in one turn. | Grass | Phy | 25 | 100% | 30 | 0 |
Crunch 20% chance to lower the target's Defense by 1. | Dark | Phy | 80 | 100% | 15 | 0 |
Curse Curses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Sta | โ | โ | 10 | 0 |
Double-Edge Has 33% recoil. | Normal | Phy | 120 | 100% | 15 | 0 |
Earth Power 10% chance to lower the target's Sp. Def by 1. | Ground | Spc | 90 | 100% | 10 | 0 |
Earthquake Hits adjacent Pokemon. Double damage on Dig. | Ground | Phy | 100 | 100% | 10 | 0 |
Endure User survives attacks this turn with at least 1 HP. | Normal | Sta | โ | โ | 10 | +4 |
Energy Ball 10% chance to lower the target's Sp. Def by 1. | Grass | Spc | 90 | 100% | 10 | 0 |
Facade Power doubles if user is burn/poison/paralyzed. | Normal | Phy | 70 | 100% | 20 | 0 |
Frenzy Plant User cannot move next turn. | Grass | Spc | 150 | 90% | 5 | 0 |
Giga Drain User recovers 50% of the damage dealt. | Grass | Spc | 75 | 100% | 10 | 0 |
Giga Impact User cannot move next turn. | Normal | Phy | 150 | 90% | 5 | 0 |
Grass Knot More power the heavier the target. | Grass | Spc | โ | 100% | 20 | 0 |
Grassy Glide User on Grassy Terrain: +1 priority. | Grass | Phy | 55 | 100% | 20 | 0 |
Grassy Terrain 5 turns. Grounded: +Grass power, +1/16 max HP. | Grass | Sta | โ | โ | 10 | 0 |
Growth Raises user's Attack and Sp. Atk by 1; 2 in Sun. | Grass | Sta | โ | โ | 20 | 0 |
Hard Press More power the more HP the target has left. | Steel | Phy | โ | 100% | 10 | 0 |
Headlong Rush Lowers the user's Defense and Sp. Def by 1. | Ground | Phy | 120 | 100% | 5 | 0 |
Heavy Slam More power the heavier the user than the target. | Steel | Phy | โ | 100% | 10 | 0 |
High Horsepower No additional effect. | Ground | Phy | 95 | 95% | 10 | 0 |
Hyper Beam User cannot move next turn. | Normal | Spc | 150 | 90% | 5 | 0 |
Hyper Voice No additional effect. Hits adjacent foes. | Normal | Spc | 90 | 100% | 10 | 0 |
Iron Defense Raises the user's Defense by 2. | Steel | Sta | โ | โ | 15 | 0 |
Iron Head 20% chance to make the target flinch. | Steel | Phy | 80 | 100% | 15 | 0 |
Leaf Storm Lowers the user's Sp. Atk by 2. | Grass | Spc | 130 | 90% | 5 | 0 |
Leech Seed 1/8 of target's HP is restored to user every turn. | Grass | Sta | โ | 90% | 10 | 0 |
Light Screen For 5 turns, special damage to allies is halved. | Psychic | Sta | โ | โ | 30 | 0 |
Mud Shot 100% chance to lower the target's Speed by 1. | Ground | Spc | 55 | 95% | 15 | 0 |
Mud-Slap 100% chance to lower the target's accuracy by 1. | Ground | Spc | 20 | 100% | 10 | 0 |
Outrage Lasts 2-3 turns. Confuses the user afterwards. | Dragon | Phy | 120 | 100% | 10 | 0 |
Protect Prevents moves from affecting the user this turn. | Normal | Sta | โ | โ | 5 | +4 |
Reflect For 5 turns, physical damage to allies is halved. | Psychic | Sta | โ | โ | 20 | 0 |
Rest User sleeps 2 turns and restores HP and status. | Psychic | Sta | โ | โ | 5 | 0 |
Roar Forces the target to switch to a random ally. | Normal | Sta | โ | โ | 20 | -6 |
Rock Blast Hits 2-5 times in one turn. | Rock | Phy | 25 | 90% | 10 | 0 |
Rock Slide 30% chance to make the foe(s) flinch. | Rock | Phy | 75 | 90% | 10 | 0 |
Rock Tomb 100% chance to lower the target's Speed by 1. | Rock | Phy | 60 | 95% | 15 | 0 |
Round Power doubles if others used Round this turn. | Normal | Spc | 60 | 100% | 15 | 0 |
Sand Tomb Traps and damages the target for 4-5 turns. | Ground | Phy | 35 | 85% | 15 | 0 |
Sandstorm For 5 turns, a sandstorm rages. Rock: 1.5x SpD. | Rock | Sta | โ | โ | 5 | 0 |
Scary Face Lowers the target's Speed by 2. | Normal | Sta | โ | 100% | 10 | 0 |
Scorching Sands 30% chance to burn the target. Thaws target. | Ground | Spc | 70 | 100% | 10 | 0 |
Seed Bomb No additional effect. | Grass | Phy | 80 | 100% | 15 | 0 |
Shell Smash Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2. | Normal | Sta | โ | โ | 15 | 0 |
Sleep Talk User must be asleep. Uses another known move. | Normal | Sta | โ | โ | 10 | 0 |
Smack Down Removes the target's Ground immunity. | Rock | Phy | 50 | 100% | 15 | 0 |
Snore User must be asleep. 30% chance to flinch target. | Normal | Spc | 50 | 100% | 15 | 0 |
Solar Beam Charges turn 1. Hits turn 2. No charge in sunlight. | Grass | Spc | 120 | 100% | 10 | 0 |
Spit Up More power with more uses of Stockpile. | Normal | Spc | โ | 100% | 10 | 0 |
Stealth Rock Hurts foes on switch-in. Factors Rock weakness. | Rock | Sta | โ | โ | 20 | 0 |
Stockpile Raises user's Defense, Sp. Def by 1. Max 3 uses. | Normal | Sta | โ | โ | 20 | 0 |
Stomping Tantrum Power doubles if the user's last move failed. | Ground | Phy | 75 | 100% | 10 | 0 |
Stone Edge High critical hit ratio. | Rock | Phy | 100 | 80% | 5 | 0 |
Substitute User takes 1/4 its max HP to put in a substitute. | Normal | Sta | โ | โ | 10 | 0 |
Sunny Day For 5 turns, intense sunlight powers Fire moves. | Fire | Sta | โ | โ | 5 | 0 |
Superpower Lowers the user's Attack and Defense by 1. | Fighting | Phy | 120 | 100% | 5 | 0 |
Swallow Heals the user based on uses of Stockpile. | Normal | Sta | โ | โ | 10 | 0 |
Swords Dance Raises the user's Attack by 2. | Normal | Sta | โ | โ | 20 | 0 |
Synthesis Heals the user by a weather-dependent amount. | Grass | Sta | โ | โ | 5 | 0 |
Thrash Lasts 2-3 turns. Confuses the user afterwards. | Normal | Phy | 120 | 100% | 10 | 0 |
Tickle Lowers the target's Attack and Defense by 1. | Normal | Sta | โ | 100% | 20 | 0 |
Trailblaze 100% chance to raise the user's Speed by 1. | Grass | Phy | 50 | 100% | 20 | 0 |
Wide Guard Protects allies from multi-target moves this turn. | Rock | Sta | โ | โ | 10 | +3 |
Wood Hammer Has 33% recoil. | Grass | Phy | 120 | 100% | 15 | 0 |
Worry Seed The target's Ability becomes Insomnia. | Grass | Sta | โ | 100% | 10 | 0 |
Zen Headbutt 20% chance to make the target flinch. | Psychic | Phy | 80 | 90% | 15 | 0 |