Simisear is a Fire-type Pokemon (Pokedex #514) available in Pokemon Champions. It has a Base Stat Total of 498, with its highest stat being Speed at 101. Its possible abilities are Blaze, Gluttony. This page shows Simisear's base stats, type matchups, top community moves, abilities, natures, items, builds, and full learnable moves list for Pokemon Champions.
Related reading: team building · type matchups · EVs & natures
Most-used Pokémon on Champions Hub whose typing hits Simisear super-effectively (Ground, Rock, Water).
Acrobatics Power doubles if the user has no held item. | Flying | Phy | 55 | 100% | 15 | 0 |
Amnesia Raises the user's Sp. Def by 2. | Psychic | Sta | — | — | 20 | 0 |
Attract A target of the opposite gender gets infatuated. | Normal | Sta | — | 100% | 15 | 0 |
Belch Fails unless the user has eaten a Berry. | Poison | Spc | 120 | 90% | 10 | 0 |
Bite 30% chance to make the target flinch. | Dark | Phy | 60 | 100% | 25 | 0 |
Blaze Kick High critical hit ratio. 10% chance to burn. | Fire | Phy | 85 | 90% | 10 | 0 |
Brick Break Destroys screens, unless the target is immune. | Fighting | Phy | 75 | 100% | 15 | 0 |
Burning Jealousy 100% burns a target that had a stat rise this turn. | Fire | Spc | 70 | 100% | 5 | 0 |
Crunch 20% chance to lower the target's Defense by 1. | Dark | Phy | 80 | 100% | 15 | 0 |
Dig Digs underground turn 1, strikes turn 2. | Ground | Phy | 80 | 100% | 10 | 0 |
Endure User survives attacks this turn with at least 1 HP. | Normal | Sta | — | — | 10 | +4 |
Facade Power doubles if user is burn/poison/paralyzed. | Normal | Phy | 70 | 100% | 20 | 0 |
Fake Out Hits first. First turn out only. 100% flinch chance. | Normal | Phy | 40 | 100% | 10 | +3 |
Fire Blast 10% chance to burn the target. | Fire | Spc | 110 | 85% | 5 | 0 |
Fire Punch 10% chance to burn the target. | Fire | Phy | 75 | 100% | 15 | 0 |
Fire Spin Traps and damages the target for 4-5 turns. | Fire | Spc | 35 | 85% | 15 | 0 |
Flame Charge 100% chance to raise the user's Speed by 1. | Fire | Phy | 50 | 100% | 20 | 0 |
Flamethrower 10% chance to burn the target. | Fire | Spc | 90 | 100% | 15 | 0 |
Flare Blitz Has 33% recoil. 10% chance to burn. Thaws user. | Fire | Phy | 120 | 100% | 15 | 0 |
Fling Flings the user's item at the target. Power varies. | Dark | Phy | — | 100% | 10 | 0 |
Focus Blast 10% chance to lower the target's Sp. Def by 1. | Fighting | Spc | 120 | 70% | 5 | 0 |
Giga Impact User cannot move next turn. | Normal | Phy | 150 | 90% | 5 | 0 |
Grass Knot More power the heavier the target. | Grass | Spc | — | 100% | 20 | 0 |
Gunk Shot 30% chance to poison the target. | Poison | Phy | 120 | 80% | 5 | 0 |
Heat Wave 10% chance to burn the foe(s). | Fire | Spc | 95 | 90% | 10 | 0 |
Helping Hand One adjacent ally's move power is 1.5x this turn. | Normal | Sta | — | — | 20 | +5 |
Hyper Beam User cannot move next turn. | Normal | Spc | 150 | 90% | 5 | 0 |
Iron Tail 30% chance to lower the target's Defense by 1. | Steel | Phy | 100 | 75% | 15 | 0 |
Low Kick More power the heavier the target. | Fighting | Phy | — | 100% | 20 | 0 |
Low Sweep 100% chance to lower the target's Speed by 1. | Fighting | Phy | 65 | 100% | 20 | 0 |
Nasty Plot Raises the user's Sp. Atk by 2. | Dark | Sta | — | — | 20 | 0 |
Overheat Lowers the user's Sp. Atk by 2. | Fire | Spc | 130 | 90% | 5 | 0 |
Payback Power doubles if the user moves after the target. | Dark | Phy | 50 | 100% | 10 | 0 |
Protect Prevents moves from affecting the user this turn. | Normal | Sta | — | — | 5 | +4 |
Recycle Restores the item the user last used. | Normal | Sta | — | — | 10 | 0 |
Rest User sleeps 2 turns and restores HP and status. | Psychic | Sta | — | — | 5 | 0 |
Rock Slide 30% chance to make the foe(s) flinch. | Rock | Phy | 75 | 90% | 10 | 0 |
Rock Tomb 100% chance to lower the target's Speed by 1. | Rock | Phy | 60 | 95% | 15 | 0 |
Round Power doubles if others used Round this turn. | Normal | Spc | 60 | 100% | 15 | 0 |
Scorching Sands 30% chance to burn the target. Thaws target. | Ground | Spc | 70 | 100% | 10 | 0 |
Shadow Claw High critical hit ratio. | Ghost | Phy | 70 | 100% | 15 | 0 |
Sleep Talk User must be asleep. Uses another known move. | Normal | Sta | — | — | 10 | 0 |
Snore User must be asleep. 30% chance to flinch target. | Normal | Spc | 50 | 100% | 15 | 0 |
Solar Beam Charges turn 1. Hits turn 2. No charge in sunlight. | Grass | Spc | 120 | 100% | 10 | 0 |
Stuff Cheeks Fails unless the user has a berry. User eats Berry, Def +2. | Normal | Sta | — | — | 10 | 0 |
Substitute User takes 1/4 its max HP to put in a substitute. | Normal | Sta | — | — | 10 | 0 |
Sunny Day For 5 turns, intense sunlight powers Fire moves. | Fire | Sta | — | — | 5 | 0 |
Superpower Lowers the user's Attack and Defense by 1. | Fighting | Phy | 120 | 100% | 5 | 0 |
Taunt Target can't use status moves its next 3 turns. | Dark | Sta | — | 100% | 20 | 0 |
Temper Flare Power doubles if the user's last move failed. | Fire | Phy | 75 | 100% | 10 | 0 |
Thief If the user has no item, it steals the target's. | Dark | Phy | 60 | 100% | 25 | 0 |
Throat Chop For 2 turns, the target cannot use sound moves. | Dark | Phy | 80 | 100% | 15 | 0 |
Uproar Lasts 3 turns. Active Pokemon cannot fall asleep. | Normal | Spc | 90 | 100% | 10 | 0 |
Will-O-Wisp Burns the target. | Fire | Sta | — | 85% | 15 | 0 |
Yawn Puts the target to sleep after 1 turn. | Normal | Sta | — | — | 10 | 0 |