Jolteon is a Electric-type Pokemon (Pokedex #135) available in Pokemon Champions. It has a Base Stat Total of 525, with its highest stat being Speed at 130. Its possible abilities are Quick Feet, Volt Absorb. This page shows Jolteon's base stats, type matchups, top community moves, abilities, natures, items, builds, and full learnable moves list for Pokemon Champions.
Related reading: team building ยท type matchups ยท EVs & natures
Most-used Pokรฉmon on Champions Hub whose typing hits Jolteon super-effectively (Ground).
Agility Raises the user's Speed by 2. | Psychic | Sta | โ | โ | 30 | 0 |
Alluring Voice 100% confuse target that had a stat rise this turn. | Fairy | Spc | 80 | 100% | 10 | 0 |
Baby-Doll Eyes Lowers the target's Attack by 1. | Fairy | Sta | โ | 100% | 30 | +1 |
Baton Pass User switches, passing stat changes and more. | Normal | Sta | โ | โ | 40 | 0 |
Bite 30% chance to make the target flinch. | Dark | Phy | 60 | 100% | 25 | 0 |
Body Slam 30% chance to paralyze the target. | Normal | Phy | 85 | 100% | 15 | 0 |
Calm Mind Raises the user's Sp. Atk and Sp. Def by 1. | Psychic | Sta | โ | โ | 20 | 0 |
Charge +1 SpD, user's next Electric move 2x power. | Electric | Sta | โ | โ | 20 | 0 |
Charge Beam 70% chance to raise the user's Sp. Atk by 1. | Electric | Spc | 50 | 90% | 10 | 0 |
Charm Lowers the target's Attack by 2. | Fairy | Sta | โ | 100% | 20 | 0 |
Copycat Uses the last move used in the battle. | Normal | Sta | โ | โ | 20 | 0 |
Covet If the user has no item, it steals the target's. | Normal | Phy | 60 | 100% | 25 | 0 |
Curse Curses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Sta | โ | โ | 10 | 0 |
Detect Prevents moves from affecting the user this turn. | Fighting | Sta | โ | โ | 5 | +4 |
Dig Digs underground turn 1, strikes turn 2. | Ground | Phy | 80 | 100% | 10 | 0 |
Discharge 30% chance to paralyze adjacent Pokemon. | Electric | Spc | 80 | 100% | 15 | 0 |
Double-Edge Has 33% recoil. | Normal | Phy | 120 | 100% | 15 | 0 |
Eerie Impulse Lowers the target's Sp. Atk by 2. | Electric | Sta | โ | 100% | 15 | 0 |
Electric Terrain 5 turns. Grounded: +Electric power, can't sleep. | Electric | Sta | โ | โ | 10 | 0 |
Electro Ball More power the faster the user is than the target. | Electric | Spc | โ | 100% | 10 | 0 |
Electroweb 100% chance to lower the foe(s) Speed by 1. | Electric | Spc | 55 | 95% | 15 | 0 |
Endure User survives attacks this turn with at least 1 HP. | Normal | Sta | โ | โ | 10 | +4 |
Facade Power doubles if user is burn/poison/paralyzed. | Normal | Phy | 70 | 100% | 20 | 0 |
Fake Tears Lowers the target's Sp. Def by 2. | Dark | Sta | โ | 100% | 20 | 0 |
Flail More power the less HP the user has left. | Normal | Phy | โ | 100% | 15 | 0 |
Focus Energy Raises the user's critical hit ratio by 2. | Normal | Sta | โ | โ | 30 | 0 |
Giga Impact User cannot move next turn. | Normal | Phy | 150 | 90% | 5 | 0 |
Helping Hand One adjacent ally's move power is 1.5x this turn. | Normal | Sta | โ | โ | 20 | +5 |
Hyper Beam User cannot move next turn. | Normal | Spc | 150 | 90% | 5 | 0 |
Hyper Voice No additional effect. Hits adjacent foes. | Normal | Spc | 90 | 100% | 10 | 0 |
Last Resort Fails unless each known move has been used. | Normal | Phy | 140 | 100% | 5 | 0 |
Light Screen For 5 turns, special damage to allies is halved. | Psychic | Sta | โ | โ | 30 | 0 |
Metal Sound Lowers the target's Sp. Def by 2. | Steel | Sta | โ | 85% | 40 | 0 |
Mud-Slap 100% chance to lower the target's accuracy by 1. | Ground | Spc | 20 | 100% | 10 | 0 |
Pin Missile Hits 2-5 times in one turn. | Bug | Phy | 25 | 95% | 20 | 0 |
Protect Prevents moves from affecting the user this turn. | Normal | Sta | โ | โ | 5 | +4 |
Quick Attack Usually goes first. | Normal | Phy | 40 | 100% | 30 | +1 |
Rain Dance For 5 turns, heavy rain powers Water moves. | Water | Sta | โ | โ | 5 | 0 |
Rest User sleeps 2 turns and restores HP and status. | Psychic | Sta | โ | โ | 5 | 0 |
Rising Voltage 2x power if target is grounded in Electric Terrain. | Electric | Spc | 70 | 100% | 20 | 0 |
Roar Forces the target to switch to a random ally. | Normal | Sta | โ | โ | 20 | -6 |
Round Power doubles if others used Round this turn. | Normal | Spc | 60 | 100% | 15 | 0 |
Shadow Ball 20% chance to lower the target's Sp. Def by 1. | Ghost | Spc | 80 | 100% | 15 | 0 |
Sleep Talk User must be asleep. Uses another known move. | Normal | Sta | โ | โ | 10 | 0 |
Snore User must be asleep. 30% chance to flinch target. | Normal | Spc | 50 | 100% | 15 | 0 |
Stored Power + 20 power for each of the user's stat boosts. | Psychic | Spc | 20 | 100% | 10 | 0 |
Substitute User takes 1/4 its max HP to put in a substitute. | Normal | Sta | โ | โ | 10 | 0 |
Sunny Day For 5 turns, intense sunlight powers Fire moves. | Fire | Sta | โ | โ | 5 | 0 |
Thunder 30% chance to paralyze. Can't miss in rain. | Electric | Spc | 110 | 70% | 10 | 0 |
Thunder Fang 10% chance to paralyze. 10% chance to flinch. | Electric | Phy | 65 | 95% | 15 | 0 |
Thunder Wave Paralyzes the target. | Electric | Sta | โ | 90% | 20 | 0 |
Thunderbolt 10% chance to paralyze the target. | Electric | Spc | 90 | 100% | 15 | 0 |
Tickle Lowers the target's Attack and Defense by 1. | Normal | Sta | โ | 100% | 20 | 0 |
Trailblaze 100% chance to raise the user's Speed by 1. | Grass | Phy | 50 | 100% | 20 | 0 |
Volt Switch User switches out after damaging the target. | Electric | Spc | 70 | 100% | 20 | 0 |
Weather Ball Power doubles and type varies in each weather. | Normal | Spc | 50 | 100% | 10 | 0 |
Wild Charge Has 1/4 recoil. | Electric | Phy | 90 | 100% | 15 | 0 |
Wish Next turn, 50% of the user's max HP is restored. | Normal | Sta | โ | โ | 10 | 0 |
Yawn Puts the target to sleep after 1 turn. | Normal | Sta | โ | โ | 10 | 0 |