Forretress is a Bug/Steel-type Pokemon (Pokedex #205) available in Pokemon Champions. It has a Base Stat Total of 465, with its highest stat being Defense at 140. Its possible abilities are Sturdy, Overcoat. This page shows Forretress's base stats, type matchups, top community moves, abilities, natures, items, builds, and full learnable moves list for Pokemon Champions.
Related reading: team building ยท type matchups ยท EVs & natures
Most-used Pokรฉmon on Champions Hub whose typing hits Forretress super-effectively (Fire).
Body Press Uses user's Def stat as Atk in damage calculation. | Fighting | Phy | 80 | 100% | 10 | 0 |
Body Slam 30% chance to paralyze the target. | Normal | Phy | 85 | 100% | 15 | 0 |
Bug Bite User steals and eats the target's Berry. | Bug | Phy | 60 | 100% | 20 | 0 |
Bug Buzz 10% chance to lower the target's Sp. Def by 1. | Bug | Spc | 90 | 100% | 10 | 0 |
Bulldoze 100% chance lower adjacent Pkmn Speed by 1. | Ground | Phy | 60 | 100% | 20 | 0 |
Counter If hit by physical attack, returns double damage. | Fighting | Phy | โ | 100% | 20 | -5 |
Curse Curses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Sta | โ | โ | 10 | 0 |
Dig Digs underground turn 1, strikes turn 2. | Ground | Phy | 80 | 100% | 10 | 0 |
Double-Edge Has 33% recoil. | Normal | Phy | 120 | 100% | 15 | 0 |
Drill Run High critical hit ratio. | Ground | Phy | 80 | 95% | 10 | 0 |
Earth Power 10% chance to lower the target's Sp. Def by 1. | Ground | Spc | 90 | 100% | 10 | 0 |
Earthquake Hits adjacent Pokemon. Double damage on Dig. | Ground | Phy | 100 | 100% | 10 | 0 |
Endure User survives attacks this turn with at least 1 HP. | Normal | Sta | โ | โ | 10 | +4 |
Explosion Hits adjacent Pokemon. The user faints. | Normal | Phy | 250 | 100% | 5 | 0 |
Facade Power doubles if user is burn/poison/paralyzed. | Normal | Phy | 70 | 100% | 20 | 0 |
Flail More power the less HP the user has left. | Normal | Phy | โ | 100% | 15 | 0 |
Flash Cannon 10% chance to lower the target's Sp. Def by 1. | Steel | Spc | 80 | 100% | 10 | 0 |
Giga Drain User recovers 50% of the damage dealt. | Grass | Spc | 75 | 100% | 10 | 0 |
Giga Impact User cannot move next turn. | Normal | Phy | 150 | 90% | 5 | 0 |
Gravity 5 turns: no Ground immunities, 1.67x accuracy. | Psychic | Sta | โ | โ | 5 | 0 |
Gyro Ball More power the slower the user than the target. | Steel | Phy | โ | 100% | 5 | 0 |
Hard Press More power the more HP the target has left. | Steel | Phy | โ | 100% | 10 | 0 |
Heavy Slam More power the heavier the user than the target. | Steel | Phy | โ | 100% | 10 | 0 |
Helping Hand One adjacent ally's move power is 1.5x this turn. | Normal | Sta | โ | โ | 20 | +5 |
Hyper Beam User cannot move next turn. | Normal | Spc | 150 | 90% | 5 | 0 |
Ice Spinner Ends the effects of terrain. | Ice | Phy | 80 | 100% | 15 | 0 |
Iron Defense Raises the user's Defense by 2. | Steel | Sta | โ | โ | 15 | 0 |
Iron Head 20% chance to make the target flinch. | Steel | Phy | 80 | 100% | 15 | 0 |
Light Screen For 5 turns, special damage to allies is halved. | Psychic | Sta | โ | โ | 30 | 0 |
Lunge 100% chance to lower the target's Attack by 1. | Bug | Phy | 80 | 100% | 15 | 0 |
Magnet Rise For 5 turns, the user has immunity to Ground. | Electric | Sta | โ | โ | 10 | 0 |
Metal Sound Lowers the target's Sp. Def by 2. | Steel | Sta | โ | 85% | 40 | 0 |
Pain Split Shares HP of user and target equally. | Normal | Sta | โ | โ | 20 | 0 |
Payback Power doubles if the user moves after the target. | Dark | Phy | 50 | 100% | 10 | 0 |
Pin Missile Hits 2-5 times in one turn. | Bug | Phy | 25 | 95% | 20 | 0 |
Poison Jab 30% chance to poison the target. | Poison | Phy | 80 | 100% | 20 | 0 |
Pounce 100% chance to lower the target's Speed by 1. | Bug | Phy | 50 | 100% | 20 | 0 |
Power Trick Switches user's Attack and Defense stats. | Psychic | Sta | โ | โ | 10 | 0 |
Protect Prevents moves from affecting the user this turn. | Normal | Sta | โ | โ | 5 | +4 |
Rain Dance For 5 turns, heavy rain powers Water moves. | Water | Sta | โ | โ | 5 | 0 |
Rapid Spin Free user from hazards/bind/Leech Seed; +1 Spe. | Normal | Phy | 50 | 100% | 40 | 0 |
Reflect For 5 turns, physical damage to allies is halved. | Psychic | Sta | โ | โ | 20 | 0 |
Rest User sleeps 2 turns and restores HP and status. | Psychic | Sta | โ | โ | 5 | 0 |
Reversal More power the less HP the user has left. | Fighting | Phy | โ | 100% | 15 | 0 |
Rock Blast Hits 2-5 times in one turn. | Rock | Phy | 25 | 90% | 10 | 0 |
Rock Slide 30% chance to make the foe(s) flinch. | Rock | Phy | 75 | 90% | 10 | 0 |
Rock Tomb 100% chance to lower the target's Speed by 1. | Rock | Phy | 60 | 95% | 15 | 0 |
Round Power doubles if others used Round this turn. | Normal | Spc | 60 | 100% | 15 | 0 |
Sand Tomb Traps and damages the target for 4-5 turns. | Ground | Phy | 35 | 85% | 15 | 0 |
Sandstorm For 5 turns, a sandstorm rages. Rock: 1.5x SpD. | Rock | Sta | โ | โ | 5 | 0 |
Seed Bomb No additional effect. | Grass | Phy | 80 | 100% | 15 | 0 |
Self-Destruct Hits adjacent Pokemon. The user faints. | Normal | Phy | 200 | 100% | 5 | 0 |
Sleep Talk User must be asleep. Uses another known move. | Normal | Sta | โ | โ | 10 | 0 |
Smart Strike This move does not check accuracy. | Steel | Phy | 70 | โ | 10 | 0 |
Snore User must be asleep. 30% chance to flinch target. | Normal | Spc | 50 | 100% | 15 | 0 |
Solar Beam Charges turn 1. Hits turn 2. No charge in sunlight. | Grass | Spc | 120 | 100% | 10 | 0 |
Spikes Hurts grounded foes on switch-in. Max 3 layers. | Ground | Sta | โ | โ | 20 | 0 |
Stealth Rock Hurts foes on switch-in. Factors Rock weakness. | Rock | Sta | โ | โ | 20 | 0 |
Steel Beam User loses 50% max HP. | Steel | Spc | 140 | 95% | 5 | 0 |
Steel Roller Fails if there is no terrain active. Ends the terrain. | Steel | Phy | 130 | 100% | 5 | 0 |
Stone Edge High critical hit ratio. | Rock | Phy | 100 | 80% | 5 | 0 |
Struggle Bug 100% chance to lower the foe(s) Sp. Atk by 1. | Bug | Spc | 50 | 100% | 20 | 0 |
Substitute User takes 1/4 its max HP to put in a substitute. | Normal | Sta | โ | โ | 10 | 0 |
Sunny Day For 5 turns, intense sunlight powers Fire moves. | Fire | Sta | โ | โ | 5 | 0 |
Thunder Wave Paralyzes the target. | Electric | Sta | โ | 90% | 20 | 0 |
Toxic Spikes Poisons grounded foes on switch-in. Max 2 layers. | Poison | Sta | โ | โ | 20 | 0 |
Venoshock Power doubles if the target is poisoned. | Poison | Spc | 65 | 100% | 10 | 0 |
Volt Switch User switches out after damaging the target. | Electric | Spc | 70 | 100% | 20 | 0 |
Zap Cannon 100% chance to paralyze the target. | Electric | Spc | 120 | 50% | 5 | 0 |