Amnesia Raises the user's Sp. Def by 2. | Psychic | Sta | — | — | 20 | 0 |
Ancient Power 10% chance to raise all stats by 1 (not acc/eva). | Rock | Spc | 60 | 100% | 5 | 0 |
Body Press Uses user's Def stat as Atk in damage calculation. | Fighting | Phy | 80 | 100% | 10 | 0 |
Body Slam 30% chance to paralyze the target. | Normal | Phy | 85 | 100% | 15 | 0 |
Bulldoze 100% chance lower adjacent Pkmn Speed by 1. | Ground | Phy | 60 | 100% | 20 | 0 |
Burning Jealousy 100% burns a target that had a stat rise this turn. | Fire | Spc | 70 | 100% | 5 | 0 |
Charm Lowers the target's Attack by 2. | Fairy | Sta | — | 100% | 20 | 0 |
Curse Curses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Sta | — | — | 10 | 0 |
Dig Digs underground turn 1, strikes turn 2. | Ground | Phy | 80 | 100% | 10 | 0 |
Double-Edge Has 33% recoil. | Normal | Phy | 120 | 100% | 15 | 0 |
Earth Power 10% chance to lower the target's Sp. Def by 1. | Ground | Spc | 90 | 100% | 10 | 0 |
Earthquake Hits adjacent Pokemon. Double damage on Dig. | Ground | Phy | 100 | 100% | 10 | 0 |
Endeavor Lowers the target's HP to the user's HP. | Normal | Phy | — | 100% | 5 | 0 |
Endure User survives attacks this turn with at least 1 HP. | Normal | Sta | — | — | 10 | +4 |
Eruption Less power as user's HP decreases. Hits foe(s). | Fire | Spc | 150 | 100% | 5 | 0 |
Facade Power doubles if user is burn/poison/paralyzed. | Normal | Phy | 70 | 100% | 20 | 0 |
Fire Blast 10% chance to burn the target. | Fire | Spc | 110 | 85% | 5 | 0 |
Fire Spin Traps and damages the target for 4-5 turns. | Fire | Spc | 35 | 85% | 15 | 0 |
Fissure OHKOs the target. Fails if user is a lower level. | Ground | Phy | — | 30% | 5 | 0 |
Flame Charge 100% chance to raise the user's Speed by 1. | Fire | Phy | 50 | 100% | 20 | 0 |
Flamethrower 10% chance to burn the target. | Fire | Spc | 90 | 100% | 15 | 0 |
Flare Blitz Has 33% recoil. 10% chance to burn. Thaws user. | Fire | Phy | 120 | 100% | 15 | 0 |
Flash Cannon 10% chance to lower the target's Sp. Def by 1. | Steel | Spc | 80 | 100% | 10 | 0 |
Focus Energy Raises the user's critical hit ratio by 2. | Normal | Sta | — | — | 30 | 0 |
Giga Impact User cannot move next turn. | Normal | Phy | 150 | 90% | 5 | 0 |
Growth Raises user's Attack and Sp. Atk by 1; 2 in Sun. | Grass | Sta | — | — | 20 | 0 |
Heat Crash More power the heavier the user than the target. | Fire | Phy | — | 100% | 10 | 0 |
Heat Wave 10% chance to burn the foe(s). | Fire | Spc | 95 | 90% | 10 | 0 |
Heavy Slam More power the heavier the user than the target. | Steel | Phy | — | 100% | 10 | 0 |
Helping Hand One adjacent ally's move power is 1.5x this turn. | Normal | Sta | — | — | 20 | +5 |
High Horsepower No additional effect. | Ground | Phy | 95 | 95% | 10 | 0 |
Howl Raises the user's and ally's Attack by 1. | Normal | Sta | — | — | 40 | 0 |
Hyper Beam User cannot move next turn. | Normal | Spc | 150 | 90% | 5 | 0 |
Iron Head 20% chance to make the target flinch. | Steel | Phy | 80 | 100% | 15 | 0 |
Lash Out 2x power if the user had a stat lowered this turn. | Dark | Phy | 75 | 100% | 5 | 0 |
Lava Plume 30% chance to burn adjacent Pokemon. | Fire | Spc | 80 | 100% | 15 | 0 |
Mud Shot 100% chance to lower the target's Speed by 1. | Ground | Spc | 55 | 95% | 15 | 0 |
Mud-Slap 100% chance to lower the target's accuracy by 1. | Ground | Spc | 20 | 100% | 10 | 0 |
Overheat Lowers the user's Sp. Atk by 2. | Fire | Spc | 130 | 90% | 5 | 0 |
Protect Prevents moves from affecting the user this turn. | Normal | Sta | — | — | 5 | +4 |
Rain Dance For 5 turns, heavy rain powers Water moves. | Water | Sta | — | — | 5 | 0 |
Rest User sleeps 2 turns and restores HP and status. | Psychic | Sta | — | — | 5 | 0 |
Roar Forces the target to switch to a random ally. | Normal | Sta | — | — | 20 | -6 |
Rock Slide 30% chance to make the foe(s) flinch. | Rock | Phy | 75 | 90% | 10 | 0 |
Rock Tomb 100% chance to lower the target's Speed by 1. | Rock | Phy | 60 | 95% | 15 | 0 |
Round Power doubles if others used Round this turn. | Normal | Spc | 60 | 100% | 15 | 0 |
Sandstorm For 5 turns, a sandstorm rages. Rock: 1.5x SpD. | Rock | Sta | — | — | 5 | 0 |
Scary Face Lowers the target's Speed by 2. | Normal | Sta | — | 100% | 10 | 0 |
Scorching Sands 30% chance to burn the target. Thaws target. | Ground | Spc | 70 | 100% | 10 | 0 |
Self-Destruct Hits adjacent Pokemon. The user faints. | Normal | Phy | 200 | 100% | 5 | 0 |
Sleep Talk User must be asleep. Uses another known move. | Normal | Sta | — | — | 10 | 0 |
Smack Down Removes the target's Ground immunity. | Rock | Phy | 50 | 100% | 15 | 0 |
Snore User must be asleep. 30% chance to flinch target. | Normal | Spc | 50 | 100% | 15 | 0 |
Solar Beam Charges turn 1. Hits turn 2. No charge in sunlight. | Grass | Spc | 120 | 100% | 10 | 0 |
Spit Up More power with more uses of Stockpile. | Normal | Spc | — | 100% | 10 | 0 |
Stealth Rock Hurts foes on switch-in. Factors Rock weakness. | Rock | Sta | — | — | 20 | 0 |
Stockpile Raises user's Defense, Sp. Def by 1. Max 3 uses. | Normal | Sta | — | — | 20 | 0 |
Stomping Tantrum Power doubles if the user's last move failed. | Ground | Phy | 75 | 100% | 10 | 0 |
Stone Edge High critical hit ratio. | Rock | Phy | 100 | 80% | 5 | 0 |
Substitute User takes 1/4 its max HP to put in a substitute. | Normal | Sta | — | — | 10 | 0 |
Sunny Day For 5 turns, intense sunlight powers Fire moves. | Fire | Sta | — | — | 5 | 0 |
Swallow Heals the user based on uses of Stockpile. | Normal | Sta | — | — | 10 | 0 |
Temper Flare Power doubles if the user's last move failed. | Fire | Phy | 75 | 100% | 10 | 0 |
Trailblaze 100% chance to raise the user's Speed by 1. | Grass | Phy | 50 | 100% | 20 | 0 |
Will-O-Wisp Burns the target. | Fire | Sta | — | 85% | 15 | 0 |
Yawn Puts the target to sleep after 1 turn. | Normal | Sta | — | — | 10 | 0 |
Zen Headbutt 20% chance to make the target flinch. | Psychic | Phy | 80 | 90% | 15 | 0 |