Acid Spray 100% chance to lower the target's Sp. Def by 2. | Poison | Spc | 40 | 100% | 20 | 0 |
Agility Raises the user's Speed by 2. | Psychic | Sta | — | — | 30 | 0 |
Assurance Power doubles if target was damaged this turn. | Dark | Phy | 60 | 100% | 10 | 0 |
Baton Pass User switches, passing stat changes and more. | Normal | Sta | — | — | 40 | 0 |
Body Slam 30% chance to paralyze the target. | Normal | Phy | 85 | 100% | 15 | 0 |
Bounce Bounces turn 1. Hits turn 2. 30% paralyze. | Flying | Phy | 85 | 85% | 5 | 0 |
Bug Bite User steals and eats the target's Berry. | Bug | Phy | 60 | 100% | 20 | 0 |
Bug Buzz 10% chance to lower the target's Sp. Def by 1. | Bug | Spc | 90 | 100% | 10 | 0 |
Cross Poison High critical hit ratio. 10% chance to poison. | Poison | Phy | 70 | 100% | 20 | 0 |
Dig Digs underground turn 1, strikes turn 2. | Ground | Phy | 80 | 100% | 10 | 0 |
Disable For 4 turns, disables the target's last move used. | Normal | Sta | — | 100% | 20 | 0 |
Electroweb 100% chance to lower the foe(s) Speed by 1. | Electric | Spc | 55 | 95% | 15 | 0 |
Endure User survives attacks this turn with at least 1 HP. | Normal | Sta | — | — | 10 | +4 |
Facade Power doubles if user is burn/poison/paralyzed. | Normal | Phy | 70 | 100% | 20 | 0 |
Fell Stinger Raises user's Attack by 3 if this KOes the target. | Bug | Phy | 50 | 100% | 25 | 0 |
First Impression Nearly always goes first. First turn out only. | Bug | Phy | 100 | 100% | 10 | +2 |
Focus Energy Raises the user's critical hit ratio by 2. | Normal | Sta | — | — | 30 | 0 |
Foul Play Uses target's Attack stat in damage calculation. | Dark | Phy | 95 | 100% | 15 | 0 |
Giga Drain User recovers 50% of the damage dealt. | Grass | Spc | 75 | 100% | 10 | 0 |
Giga Impact User cannot move next turn. | Normal | Phy | 150 | 90% | 5 | 0 |
Hex Power doubles if the target has a status ailment. | Ghost | Spc | 65 | 100% | 10 | 0 |
Hyper Beam User cannot move next turn. | Normal | Spc | 150 | 90% | 5 | 0 |
Infestation Traps and damages the target for 4-5 turns. | Bug | Spc | 20 | 100% | 20 | 0 |
Knock Off 1.5x damage if foe holds an item. Removes item. | Dark | Phy | 65 | 100% | 20 | 0 |
Leech Life User recovers 50% of the damage dealt. | Bug | Phy | 80 | 100% | 10 | 0 |
Lunge 100% chance to lower the target's Attack by 1. | Bug | Phy | 80 | 100% | 15 | 0 |
Megahorn No additional effect. | Bug | Phy | 120 | 85% | 10 | 0 |
Night Shade Does damage equal to the user's level. | Ghost | Spc | — | 100% | 15 | 0 |
Night Slash High critical hit ratio. | Dark | Phy | 70 | 100% | 20 | 0 |
Pin Missile Hits 2-5 times in one turn. | Bug | Phy | 25 | 95% | 20 | 0 |
Poison Jab 30% chance to poison the target. | Poison | Phy | 80 | 100% | 20 | 0 |
Pounce 100% chance to lower the target's Speed by 1. | Bug | Phy | 50 | 100% | 20 | 0 |
Protect Prevents moves from affecting the user this turn. | Normal | Sta | — | — | 5 | +4 |
Psychic 10% chance to lower the target's Sp. Def by 1. | Psychic | Spc | 90 | 100% | 10 | 0 |
Rage Powder The foes' moves target the user on the turn used. | Bug | Sta | — | — | 20 | +2 |
Rest User sleeps 2 turns and restores HP and status. | Psychic | Sta | — | — | 5 | 0 |
Round Power doubles if others used Round this turn. | Normal | Spc | 60 | 100% | 15 | 0 |
Scary Face Lowers the target's Speed by 2. | Normal | Sta | — | 100% | 10 | 0 |
Screech Lowers the target's Defense by 2. | Normal | Sta | — | 85% | 40 | 0 |
Shadow Sneak Usually goes first. | Ghost | Phy | 40 | 100% | 30 | +1 |
Skitter Smack 100% chance to lower target's Sp. Atk by 1. | Bug | Phy | 70 | 90% | 10 | 0 |
Sleep Talk User must be asleep. Uses another known move. | Normal | Sta | — | — | 10 | 0 |
Sludge Bomb 30% chance to poison the target. | Poison | Spc | 90 | 100% | 10 | 0 |
Sludge Wave 10% chance to poison adjacent Pokemon. | Poison | Spc | 95 | 100% | 10 | 0 |
Smart Strike This move does not check accuracy. | Steel | Phy | 70 | — | 10 | 0 |
Snore User must be asleep. 30% chance to flinch target. | Normal | Spc | 50 | 100% | 15 | 0 |
Solar Beam Charges turn 1. Hits turn 2. No charge in sunlight. | Grass | Spc | 120 | 100% | 10 | 0 |
Spite Lowers the PP of the target's last move by 4. | Ghost | Sta | — | 100% | 10 | 0 |
Sticky Web Lowers Speed of grounded foes by 1 on switch-in. | Bug | Sta | — | — | 20 | 0 |
Stomping Tantrum Power doubles if the user's last move failed. | Ground | Phy | 75 | 100% | 10 | 0 |
String Shot Lowers the foe(s) Speed by 2. | Bug | Sta | — | 95% | 40 | 0 |
Struggle Bug 100% chance to lower the foe(s) Sp. Atk by 1. | Bug | Spc | 50 | 100% | 20 | 0 |
Substitute User takes 1/4 its max HP to put in a substitute. | Normal | Sta | — | — | 10 | 0 |
Sucker Punch Usually goes first. Fails if target is not attacking. | Dark | Phy | 70 | 100% | 5 | +1 |
Sunny Day For 5 turns, intense sunlight powers Fire moves. | Fire | Sta | — | — | 5 | 0 |
Swords Dance Raises the user's Attack by 2. | Normal | Sta | — | — | 20 | 0 |
Thief If the user has no item, it steals the target's. | Dark | Phy | 60 | 100% | 25 | 0 |
Throat Chop For 2 turns, the target cannot use sound moves. | Dark | Phy | 80 | 100% | 15 | 0 |
Toxic Badly poisons the target. Poison types can't miss. | Poison | Sta | — | 90% | 10 | 0 |
Toxic Spikes Poisons grounded foes on switch-in. Max 2 layers. | Poison | Sta | — | — | 20 | 0 |
Toxic Thread Lowers the target's Speed by 2 and poisons it. | Poison | Sta | — | 100% | 20 | 0 |
Trailblaze 100% chance to raise the user's Speed by 1. | Grass | Phy | 50 | 100% | 20 | 0 |
Venoshock Power doubles if the target is poisoned. | Poison | Spc | 65 | 100% | 10 | 0 |
X-Scissor No additional effect. | Bug | Phy | 80 | 100% | 15 | 0 |